🌳 Update: Source Files Now Available for Patreon Supporters


I just wanted to separate this to clarify one small change with a quick update for everyone following CC0Tree!

Nothing is changing for the free CC0 assets — all FBX files remain fully public, completely free, and 100% CC0 just like before. You can continue using them in any project, commercial or personal, with no restrictions and no attribution required.

⭐ What’s New

The only change is that I’m now offering the Blender source files (.blend) as a supporter‑only perk on Patreon.

These source files include:

  • Editable meshes
  • Modifiers
  • UV setups
  • Original working files
  • Anything used to create the final FBX

If you want the full behind‑the‑scenes files or want to support the growth of CC0Tree, you can grab them here:

👉 Patreon: https://patreon.com/skywolfgamestudios

✅ What Stays the Same

  • All FBX files stay free
  • All textures stay free
  • All public assets remain CC0
  • No credit required
  • No restrictions on use

Nothing changes for anyone using the CC0 assets — this just adds a bonus option for supporters who want deeper access to the project.

📦 Prefer Downloading Everything at Once?

You can also grab the entire CC0Tree library in one place on GitHub.

👉 GitHub Full Library Download:
https://github.com/skywolfgamestudios/CC0Tree

Clone it, fork it, or sync it directly into your workflow.

🌱 More Assets Coming Weekly

I’m still releasing at least one new asset every week, sometimes more when inspiration hits. Thanks for all the support — CC0Tree is growing fast, and I’m excited to keep expanding this free resource for the whole indie dev community.

Get CC0 Tree

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