Barko Character Improvements + Hub Finishes Update


It's time to kick things up a notch and it's been long enough already. We've been chugging away at our upcoming Game " BARKO & THE LSOT BONE " which is really starting to come together really nicely! 

We went backwards a bit to revisit Milestone 2 to fix up Barko a bit more as he just looked really boring and rather plane and now not so much since we added in Teeth, Eyebrows, and Whiskers just to give him that extra ooomph! Next comes the Collar, he definitely needs one of those. Afterwards we're considering adding in some Fur Spots on his body as long as it doesn't turn out and look too wierd taking away from his overall look otherwise it'll be omitted for the time being to push things along.



The Game World Hub where you start off that connects players to Other Worlds with Sub-Levels is nearly done aside from tweaks, fixes, and such and then adding back in some of the Foliage and some extra Props. This was the last screenshot taken just a little bit beforehand. 


Past that  we're next going to work on finally Texturing and Animating Barko and that may take a little while although we do have some ideas on how to speed up that process dramatically so long as the end result turns out well otherwise we have another way which may take a little longer. We really need to focus on getting Barko into the Game to make it more appropriate for testing since right now there's just this oddball default character in there that doesn't really go with it very well at the moment. 

Once we have all of that fully set up we'll be showing some videos of any further progress more than likely and then refocus back on finishing out the remaining Game Worlds and their respective Sub-Levels. Additionally, we haven't really named the World yet so that is still a thought in the back of our mind. We have also worked on some more of the Game Mechanics but we'll be talking about that further down the  road.

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